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Tuesday, 28 October 2008

Rome : Total War

Rome: Total War (often abbreviated to RTW or Rome) is a critically acclaimed strategy game where players fight historical and fictitious battles during the era of the Roman Republic and the reign of Augustus, from 270 BC (the final defeat of the last of Rome's Italian rivals) to 14 AD (the death of Augustus). The game was developed by Creative Assembly and released on September 22, 2004. A demo of the game, which features a playable version of the Battle of the Trebia, with the player taking the role of Hannibal, was released on August 23, 2004 and is freely available for downloading. The game features large scale battles of ancient armies with thousands of warriors. The main innovation is a brand new high-quality 3D graphics engine that has the ability to render in excess of thirty thousand men on a single battlefield. Another prominent feature is the integration of the strategic and tactical views - the landscape for the battles is the same as seen on that particular spot on the strategic map where the armies meet. The player can take roles equivalent to those of generals such as Hannibal Barca, the Carthaginian general during the Second Punic War, the Gallic warlord Vercingetorix, and Julius Caesar. Among the playable factions are three Roman families (Julii, Brutii, Scipii), which are available from the start of the game, and the free Greek city-states, Carthage, Gaul, Britannia, Germania, Parthia and the successor states of Alexander the Great's Empire: the Seleucid Empire and Ptolemaic Egypt, all of which must be unlocked before they can be played with. Like Medieval: Total War, there are also many non-playable factions, including the Dacians, Numidians, Scythians and Armenians which can be enabled by making a small change in one of the game files. Specific information about what to change can be found at most fansites. The historical setting of the game gives it an educational content, although a degree of factual inaccuracy (below) brings this into question. The gameplay is similar to that of its predecessors, Shogun: Total War and Medieval: Total War, although there are some changes to the mechanics of sieges and city fights have been added. Most notable is that players now move their units with movement points; in previous games units were moved by territory. Thanks to the realism of both the simulation and the graphics, even before its release a preliminary but completely workable version of the game engine was used in two series of TV programs: Decisive Battles by the History Channel where it was used to recreate famous historical battles, and Time Commanders by BBC Two, where teams of novice nongamers commanded ancient armies to replay key battles of antiquity. The game engine was fine tuned specifically for these television shows by military historians for maximum historical accuracy. On September 27, 2005, an expansion to Rome was released, entitled Barbarian Invasion, which takes the action to the later period of the Roman Empire, beginning in 363, and ending in 476. As a special offer for subscribers to their email newsletter, on June 16, 2006, Creative Assembly unveiled a second, downloadable expansion to Rome entitled Alexander; it was released to the general public on June 19, 2006. Although the game is usually only available as a download, there is one exception since it is included in the Total war: Eras package, which contains all Total War games that have ever been released before the release of Medieval 2: Total War. This expansion focuses on the campaigns of Alexander the Great.

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